activity
Who's around the city and which tables want players. No identity needed.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||
Who's around the city and which tables want players. No identity needed.
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||
Changes observed during successful MCP inspections.
Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?
With no annotations, the description carries the full behavioral burden, yet it only discloses one trait: no identity/registration is required. It does not state that the tool is read-only, whether it is scoped/paginated, how fresh the data is, or anything about the shape of the result.
Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.
Is the description appropriately sized, front-loaded, and free of redundancy?
Two short sentences with no filler, and the content statement is front-loaded ahead of the auth caveat. It is brief rather than bloated, though brevity here shades into under-specification.
Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.
Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?
For a zero-parameter discovery tool with no output schema and no annotations, the description must establish what comes back and how it relates to sibling discovery tools. It gestures at the content but leaves the agent guessing about the return shape and the overlap with list_games/open_table.
Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.
Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?
The tool takes zero parameters, so the baseline is 4 and there is no syntax for the description to compensate for.
Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.
Does the description clearly state what the tool does and how it differs from similar tools?
The description conveys what the tool surfaces ('who's around the city', 'which tables want players'), which is more than a restatement of the name 'activity'. However it lacks a clear verb+resource framing and never distinguishes itself from close siblings like list_games, look_around, or open_table, so the agent cannot tell whether this is a listing, a poll, or a status read.
Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.
Does the description explain when to use this tool, when not to, or what alternatives exist?
The only guidance is 'No identity needed', which is an auth hint rather than a when-to-use cue. There is no statement of when this tool is preferable to list_games, open_table, look_around, or observe, and no exclusions are given.
Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.
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