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neon-shrine-duel

seed → GLM writes Anima still prompt → anima/text-to-image → GLM writes H3 Max motion prompt → minimax/h3-max i2v at 480p/5s. Change the seed; both LLMs rewrite prompts. ~$0.27 sampled. Hold both f… text:Fight seed -> llm:Still prompt -> llm:Motion prompt -> image:Fight still -> ivideo:Clash clip; returns video (h3-max) saved to disk (file path in result). Runs on NanoGPT — $0.63 deposit per call, paid in Nano (XNO) — settles at actual model cost + 20%, change returned; no account needed; last run $0.2601, ~47s.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
Fight_seedNoText; default: "Neon shrine rooftop duel at midnight — fox-masked sword dancer vs chrome oni courier, rain, sakura sparks, cinematic ..."; optional
_payment_idNoPayment id from this tool's previous payment-required response. Phase 3 only: after /x402/watch closes with status paid, call again with the same arguments plus this id to open the RESULTS stream. Do not pass it while payment is still pending — monitor the watch SSE first.
Still_promptNoSystem prompt; default: "You write ONE elite image prompt for anime key art (Anima text-to-image). Rules: single frozen moment mid-action (not..."; optional
Motion_promptNoSystem prompt; default: "You write ONE image-to-video motion prompt for MiniMax H3 Max. Rules: BOTH fighters stay fully in frame the entire cl..."; optional

Schema Changelog

Changes observed during successful MCP inspections.

  1. Added

TDQS

B3/5.0
Behavior4/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

With no annotations, the description carries the full burden and actually delivers: it discloses the payment model ($0.63 deposit per call in Nano/XNO, settles at actual model cost +20% with change returned, no account needed), cost and latency evidence (last run $0.2601, ~47s, ~$0.27 sampled), the output destination (video saved to disk, file path in result), and non-determinism tied to the seed. The payment-phase mechanics are the main gap, though the schema's _payment_id description partly covers that.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness2/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The pipeline is front-loaded, which is good, but the text then repeats the same flow in a second notation and cuts off mid-word ('Hold both f…'), leaving genuine clutter. Cost and latency figures are useful, but the duplication and truncation cost the definition readability.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness4/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a multi-stage, paid, no-annotation tool with no output schema, the description covers the pipeline, output artifact and its location, cost, latency, and payment settlement — enough for an agent to invoke it knowingly. Remaining gaps are the exact result shape and failure behavior, which are minor given the schema's _payment_id documentation.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema description coverage is 100%, so the schema already documents all four parameters including defaults and the _payment_id protocol; baseline 3 applies. The description only gestures at the seed and the two LLM-written prompt parameters, adding no syntax or format detail beyond the schema.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose3/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description lays out a concrete pipeline (seed → LLM still prompt → text-to-image → LLM motion prompt → MiniMax H3 Max i2v at 480p/5s) and the output is stated as a fight/clash video saved to disk. That is specific, but it is presented as a duplicated, partially truncated flow chart ('Hold both f…', then the same steps again in 'text:Fight seed -> llm:...' notation), so the agent must assemble the actual purpose from fragments. No sibling tool is named or contrasted.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The only usage cue is 'Change the seed; both LLMs rewrite prompts,' which describes a side effect, not when to choose this tool over siblings like photo-to-video, storyboard-relay, or talking-avatar. There is no when-not-to-use, no prerequisite statement, and no alternative named.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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