Strudel Reference Guide
get-strudel-guideReference material for Strudel live coding (performance mode). Topics: mini-notation (pattern syntax), sounds (synths, 71 drum banks, 128 GM instruments, 128 vcsl orchestral/percussion samples), effects (filters, reverb, delay, FM synthesis, envelopes), patterns (transformations, probability, euclidean, arrangement), genres (complete templates: techno/house/dnb/ambient/jazz/lofi/synthwave), tips (tempo, common mistakes, ABC↔Strudel crossover), visuals (pianoroll/scope draw methods, the visuals presets and the theme parameter), hydra (WebGL shader backgrounds: initHydra, H(pattern), the audio-reactive a.fft object, recipes, cheat-sheet), advanced (sample loading, wavetables, ZZFX, continuous signals, chord voicings).
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| topic | Yes | Reference topic. Start with 'genres' for working templates, 'sounds' for instruments, 'visuals' for draw methods and presets, 'hydra' for shader backgrounds, 'advanced' for sample loading. |