Make a character here
create_custom_characterBuild a character from your own answers in one call: the guided creator's questions, sent at once. Labels are yours (species, class and the rest are free text); the app works out the arithmetic. A player's new character becomes theirs and their primary. Returns: The new character's slug.
Tool call template
Replace each placeholder with a value matching the input schema. Only required parameters are included; add optional parameters as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {
"campaign": "<campaign>",
"name": "<name>",
"heritage": "<heritage>",
"classes": "<classes>"
},
"name": "create_custom_character"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| ac | No | Armor class. | |
| name | Yes | The character's name. Required to finish. | |
| boxes | No | What they can do, as Actions cards. | |
| items | No | What they carry. | |
| maxHp | No | Maximum hit points. | |
| speed | No | Speed in feet. | |
| senses | No | Senses. | |
| classes | Yes | Classes and levels, at least one, each with a name and a level of 1 or more. Required to finish. | |
| hitDice | No | Hit dice. | |
| campaign | Yes | The campaign, by its slug (what its link says) or its id. | |
| heritage | Yes | What they are, in your table's words (species, ancestry, lineage). Required to finish. | |
| abilities | No | The six ability scores. | |
| avatarUrl | No | A portrait's web address. | |
| background | No | Where they come from. | |
| immunities | No | Immunities. | |
| initiative | No | Initiative bonus. | |
| resistances | No | Resistances. | |
| vulnerabilities | No | Vulnerabilities. | |
| proficiencyBonus | No | Proficiency bonus. | |
| passivePerception | No | Passive perception. | |
| saveProficiencies | No | Saving throws they are proficient in. |