Damage or heal somebody in a battle
change_participant_healthTake damage (temporary hit points first) or heal (never past the maximum), and it goes in the log. GM only. Returns: The battle.
Tool call template
Replace each placeholder with a value matching the input schema. Only required parameters are included; add optional parameters as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {
"campaign": "<campaign>",
"battle": "<battle>",
"participant": "<participant>"
},
"name": "change_participant_health"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| heal | No | Hit points back. | |
| battle | Yes | The battle's id. | |
| damage | No | Hit points of damage. | |
| campaign | Yes | The campaign, by its slug (what its link says) or its id. | |
| participant | Yes | The participant's id. |