Try a skill: real capped public replay
try_skillRuns a real browser replay on a public site; capped; non-destructive allowlisted skills only. No token or identity needed. Two calls: the first returns a short challenge question (challenge_id); call again with the same slug and inputs plus challenge_id and answer. Returns run_id, the run page and a poll hint; when the run completes, run_record is the signed run record cid (check it with verify_record). Limits: a few runs per network per day and a small node-wide daily budget. When a limit is reached (or public replay is switched off) it returns the latest verified run of that skill instead, marked status: cached (not a new replay), with its signed record cid and run page. For your own uncapped runs use run_skill in the local server.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| slug | Yes | skill slug from find_skill (only skills with public_replay: true) | |
| answer | No | your answer to the challenge question | |
| inputs | No | a value for every param the skill lists (see get_skill); new values are welcome | |
| challenge_id | No | from the first try_skill call | |
| wait_seconds | No | wait up to this long for the run to finish (default 60; 0 returns the run_id right away) |