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Squadcard

Pick the teams

pick_teams

Pick two balanced teams from the players who are in for a Squadcard squad's next game (organisers only), on the ratings the squad has given each other. Returns the matchId. If teams for that game are already picked it changes nothing and returns them: reshuffle_teams makes a new split. For a list of names with no squad, use make_fair_teams.

Input Schema

NameRequiredDescriptionDefault
squadIdYesThe squad's id, from list_squads.

Schema Changelog

Changes observed during successful MCP inspections.

  1. First observed

TDQS

A4.7/5.0
Behavior5/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Annotations only declare readOnlyHint=false, destructiveHint=false and openWorldHint=false; the description goes further by disclosing idempotent behavior ('if teams are already picked it changes nothing and returns them'), the authorisation requirement, and the return value (matchId). That is real context beyond the structured fields.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

Three tight sentences, front-loaded with the core action and return value, then the edge case, then the sibling routing. No sentence is filler.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness5/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a single-parameter mutation with no output schema, the description covers what it does, who may call it, what happens on repeat invocation, and what is returned. Nothing an agent needs in order to call it correctly is missing.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

There is a single parameter and the schema already documents it at 100% coverage, including where to obtain the value (list_squads). The description implies the squad context but adds no format or constraint detail beyond the schema, so the baseline 3 applies.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

States a specific verb and resource (pick two balanced teams) with clear scope (players in for the squad's next game, drawn from peer ratings). It explicitly distinguishes itself from sibling tools reshuffle_teams and make_fair_teams, so an agent can route without opening another schema.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines5/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

Names two alternatives with the exact conditions that select them: reshuffle_teams when a fresh split is wanted, make_fair_teams when there is no squad. It also states the organisers-only prerequisite, leaving nothing to inference.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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