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Make fair teams

make_fair_teams
Read-only

Split 4 to 30 football players into two fair, balanced teams, keepers on opposite sides. Returns both teams and a message for a group chat.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
playersYesNames, or objects with a level and whether they're a keeper.
shuffleNo0 (default), 1, 2…: a different fair split of the same players.

Schema Changelog

Changes observed during successful MCP inspections.

  1. First observed

TDQS

A3.8/5.0
Behavior4/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Annotations already declare readOnlyHint=true, destructiveHint=false and openWorldHint=false, so safety is covered. With no output schema, the description earns credit by disclosing what comes back ('both teams and a message for a group chat'), which is real behavioral information an agent would otherwise lack.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

Two sentences, zero filler, and the core action plus constraints are front-loaded before the return-value statement. Every sentence carries information.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness4/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Covers action, input bounds, keeper handling and return contents, which is enough for a no-output-schema tool with full annotation coverage. It omits failure behavior (e.g., what happens with fewer than 4 players) but that is a minor gap.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema coverage is 100%, so the schema already documents players, level, keeper and shuffle. The description adds the domain constraint that 4-30 players are required and that keepers are placed on opposite sides, but adds no format details for the shuffle parameter beyond what the schema says.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose4/5

Does the description clearly state what the tool does and how it differs from similar tools?

States a specific verb and resource ('split ... football players into two fair, balanced teams') plus concrete scope (4 to 30) and the keeper constraint. It is clear on its own, but it never names the closely related siblings pick_teams or reshuffle_teams, so an agent still has to infer which of the three to use.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines3/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description implies the use case via its constraints (4-30 players, football, keepers) but gives no explicit when-to-use or when-not-to-use guidance and does not point to pick_teams or reshuffle_teams as alternatives. Usage has to be inferred from scope rather than stated.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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