Generate a modular armor kit
gripforge_armor_generateQueue a durable armor-kit job: one shared concept, isolated Imagine references, Meshy PBR models, bounded Blender interior preparation and paired GLB exports, then actual GripForge wearer review. Types: helmet, chest, belt, pauldron, bracer, glove, thigh, greave, boot, upperarm, gorget, tasset, undersuit. coverage=full adds a durable anatomical decomposition of the concept, rejects missing planned roles before mesh generation and records per-instance coverage fits. A piece count alone never proves body coverage. The optional undersuit is a locally manufactured adaptive textile which retains each wearer’s skin weights. Meshy pieces cost 11 credits per canonical type; the textile has no image/mesh charge. A new concept costs 1 credit; mirrors are included. concept_item must be an owned Library image. source_kit + explicit pieces regenerates only those types into a NEW work kit and pins unchanged pieces. Closing the call/page does not cancel. Poll gripforge_generation_read. Success is a work version, never automatic visual approval. The result includes a Grip Studio link, review scene, concepts, source models and Blender source.
Tool call template
Replace each placeholder with a value matching the input schema. Only required parameters are included; add optional parameters as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {
"prompt": "<prompt>"
},
"name": "gripforge_armor_generate"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | No | ||
| pieces | No | ||
| prompt | Yes | ||
| coverage | No | ||
| polycount | No | ||
| source_kit | No | ||
| concept_item | No | ||
| workspace_id | No | Workspace authorized by the current key. Returned scene links open this workspace. | |
| textile_color | No | ||
| character_items | No | ||
| idempotency_key | No |