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Behavior Trees

Read a behavior tree guide

read_guide
Read-onlyIdempotent

Practical guides from behaviortrees.com/learn as Markdown: what behavior trees are, node types, blackboards, debugging, structuring large trees, and behavior trees in Unity, Unreal, Godot, Python and robotics (BehaviorTree.CPP, ROS 2, Nav2). Without a slug, lists the guides.

Input Schema

NameRequiredDescriptionDefault
slugNoGuide slug from the list; omit to list them

Schema Changelog

Changes observed during successful MCP inspections.

  1. First observed

TDQS

A3.6/5.0
Behavior3/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Annotations already declare readOnlyHint=true, idempotentHint=true, openWorldHint=true and destructiveHint=false, so the safety and remote-fetch profile is covered structurally. The description adds useful context beyond that: results are Markdown and a slug-less call returns a listing rather than content. It does not say what happens with an invalid slug or whether guide payloads are truncated.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness4/5

Is the description appropriately sized, front-loaded, and free of redundancy?

Two sentences, front-loaded with the source and return format, then a dense topic list that genuinely aids topic-matching. The enumeration is long but each entry is a distinct searchable subject, so little is wasted.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness4/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

With one optional parameter, no output schema, and rich annotations, the description covers what an agent needs: source, return format, and the no-slug listing mode. Only edge behavior (invalid slug, response size) is left unstated, which is minor at this complexity.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema coverage is 100% and the single slug parameter is described there as "Guide slug from the list; omit to list them." The description restates the omit-to-list behavior and implies the slug comes from the listing, but adds no format or validation detail beyond the schema. Baseline 3 applies.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose4/5

Does the description clearly state what the tool does and how it differs from similar tools?

States a specific verb+resource: reads practical behavior tree guides from behaviortrees.com/learn and returns them as Markdown. The topic list scopes exactly which content lives here (node types, blackboards, engine integrations) so an agent can distinguish it from get_example or list_node_types, though it never names those siblings explicitly.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines4/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The final sentence, "Without a slug, lists the guides," gives explicit conditional usage for the two modes (list vs. fetch), which is the main decision an agent faces here. It stops short of naming alternatives such as get_example or list_node_types as the preferred tools for those narrower needs.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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