get_fighter_edge
FighterEdge: the capped bonus (never above 300 bps) a fighter adds as Muscle and the guard it can stand on a vehicle or apartment. Global: is it on, are guards on, the bonus per rarity, the share per game. Pass wallet for the fighter it brought and the bonus it gives per game now; fighterId for that fighter's rarity, rest and post; assetKind (1 vehicle, 2 apartment) with assetId for that asset's guard. Read only.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| wallet | No | Your own 0x wallet address. Nothing is sent from it; it is used to read your balance and allowance and to simulate. | |
| assetId | No | Optional: the vehicle or apartment id (with assetKind). | |
| assetKind | No | 1 vehicle or 2 apartment (with assetId). | |
| fighterId | No | Optional: a fighter id. |