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Glama

sportiq-mcp

football_simulate_bracket

Read-onlyIdempotent

Monte Carlo the full World Cup 2026 — per-team round + title probabilities.

Simulates all 12 groups, advances the top 2 + 8 best third-placed teams to a 32-team knockout, and plays it to a champion, iterations times.

Args: iterations: Number of tournament simulations (clamped to 100..20000; ~10000 gives stable ±2% probabilities). seed: Optional RNG seed for reproducible output.

Returns: data.teams: {code: {reach_r32, reach_r16, reach_qf, reach_sf, reach_final, win}} sorted by win probability descending. data.champion: most likely winner. data.iterations: iterations run. meta.estimated: true. meta.conditioned_matches: completed matches locked in (played group results fixed, decided knockout ties locked).

Example: football_simulate_bracket() football_simulate_bracket(iterations=20000, seed=42)

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
seedNoOptional RNG seed for reproducible output.
iterationsNoNumber of tournament simulations (clamped to 100..20000; ~10000 gives stable ±2% probabilities).

Output Schema

TableJSON Schema
NameRequiredDescriptionDefault
dataNo
metaNo
errorNo

Schema Changelog

Changes observed during successful MCP inspections. Dates show when Glama detected each change.

  1. First observed

TDQS

A4.5/5.0
Behavior5/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

The description adds substantial behavioral detail beyond the annotations: the simulation is stochastic, iterations are clamped, probabilities are estimates, and completed matches are locked in via meta.conditioned_matches. It also explains reproducibility via the RNG seed, which annotations do not convey.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is well-organized with a front-loaded summary, structured Args/Returns sections, and a compact example. Every sentence contributes useful information, and the formatting makes the tool's behavior easy to parse quickly.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness5/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a probabilistic simulation tool, the description covers the tournament structure, parameter constraints, state conditioning, return shape, and example calls. The output schema already exists, and the Returns section adds enough detail for an agent to understand what will come back.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters4/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema coverage is 100%, so the schema already documents both parameters. The description adds value with the recommendation that ~10000 iterations gives stable ±2% probabilities and provides concrete usage examples that clarify optionality and seeding.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description uses a specific verb ('simulates') and a precise resource ('the full World Cup 2026'), and details the full scope: all 12 groups, knockout advancement, and a champion. This clearly differentiates it from siblings like football_simulate_group by covering the entire tournament rather than just one group.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines3/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The intended use is strongly implied by the simulation scope and examples, but the description never explicitly states when to prefer this tool over alternatives such as football_simulate_group or football_knockout_path. It provides clear context but no explicit exclusions or routing guidance.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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TDQS

A3.6/5.0
Disambiguation3/5

Sport prefixes make the three domains easy to separate, and most tools have clear purposes. However, several tools overlap: football_match_predictor vs football_xg_model, f1_head_to_head_pace vs f1_race_pace_compare, and the cricket fantasy tools (build_dream11, captain_recommendation, differential_picks) all require careful reading to avoid misselection.

Naming Consistency4/5

The sport prefix + snake_case pattern is consistent and retrieval tools uniformly use get_, which creates predictability. The main deviation is that many analysis/model tools are noun phrases rather than verb_noun (cricket_head_to_head, football_knockout_path, f1_tyre_degradation), but they remain readable and scoped.

Tool Count2/5

44 tools is well above the 25+ threshold for a single server and will strain agent context and tool-selection quality. Each sport block is individually reasonable at 13-15 tools, but combining three sports plus cross-sport and health utilities makes the overall surface too large.

Completeness3/5

Core workflows are broadly covered: live data, schedule/standings, match prediction, tournament simulation, fantasy help, and strategy analysis exist for each sport. However, there are notable dead ends: cricket_player_form_index needs a player_id no exposed tool returns, football_get_match_stats requires an API-Football numeric ID not mapped anywhere, and f1_get_lap_times references a stints endpoint that is not exposed as a tool.