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sportiq-mcp

football_knockout_path

Read-onlyIdempotent

Round-by-round survival probabilities for one team in the full sim.

Args: team: Team code (e.g. "FRA"). iterations: Number of tournament simulations (clamped to 100..20000). seed: Optional RNG seed.

Returns: data: {team, reach_r32, reach_r16, reach_qf, reach_sf, reach_final, win}. meta.estimated: true.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
seedNoOptional RNG seed.
teamYesTeam code (e.g. "FRA").
iterationsNoNumber of tournament simulations (clamped to 100..20000).

Output Schema

TableJSON Schema
NameRequiredDescriptionDefault
dataNo
metaNo
errorNo

Schema Changelog

Changes observed during successful MCP inspections. Dates show when Glama detected each change.

  1. First observed

TDQS

A3.9/5.0
Behavior4/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Annotations already declare readOnlyHint=true, idempotentHint=true, and destructiveHint=false. The description adds meaningful behavioral context beyond those annotations: results are estimates (meta.estimated: true), iterations are clamped to a specific range, and the simulation is the 'full sim.' This helps the agent understand the tool's stochastic nature and output characteristics.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness4/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is well-structured with Args and Returns sections, and the first sentence immediately conveys the core purpose. It is slightly redundant because every parameter description is repeated from the schema, but the overall length is reasonable and the key information is front-loaded.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness4/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

The output schema exists and documents the return type, while annotations cover the read-only/idempotent safety profile. The description adds sufficient context by naming the exact returned fields and the estimated flag, plus the iteration clamping behavior. It doesn't cover error handling or invalid team codes, but that is not critical for this tool.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema description coverage is 100%, so the baseline is 3. The description's Args section largely restates the schema text (team code, clamped iterations, optional seed) without adding new semantic depth. It provides a concrete example for team ('FRA') but otherwise adds no meaning beyond what the input schema already contains.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The opening phrase 'Round-by-round survival probabilities for one team in the full sim' clearly identifies the specific verb (compute survival probabilities), resource (one team), and scope (full simulation). It also distinguishes itself from sibling tools like football_simulate_bracket and football_simulate_group by focusing on a single team's path rather than a whole tournament or group.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines3/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description implies when to use this tool—when you need a single team's knockout-stage progression probabilities—but it never explicitly states when not to use it or names alternatives. There is no guidance comparing it to football_simulate_bracket or football_match_predictor, so the agent must infer the appropriate context from the tool name and phrasing.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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TDQS

A3.6/5.0
Disambiguation3/5

Sport prefixes make the three domains easy to separate, and most tools have clear purposes. However, several tools overlap: football_match_predictor vs football_xg_model, f1_head_to_head_pace vs f1_race_pace_compare, and the cricket fantasy tools (build_dream11, captain_recommendation, differential_picks) all require careful reading to avoid misselection.

Naming Consistency4/5

The sport prefix + snake_case pattern is consistent and retrieval tools uniformly use get_, which creates predictability. The main deviation is that many analysis/model tools are noun phrases rather than verb_noun (cricket_head_to_head, football_knockout_path, f1_tyre_degradation), but they remain readable and scoped.

Tool Count2/5

44 tools is well above the 25+ threshold for a single server and will strain agent context and tool-selection quality. Each sport block is individually reasonable at 13-15 tools, but combining three sports plus cross-sport and health utilities makes the overall surface too large.

Completeness3/5

Core workflows are broadly covered: live data, schedule/standings, match prediction, tournament simulation, fantasy help, and strategy analysis exist for each sport. However, there are notable dead ends: cricket_player_form_index needs a player_id no exposed tool returns, football_get_match_stats requires an API-Football numeric ID not mapped anywhere, and f1_get_lap_times references a stints endpoint that is not exposed as a tool.