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sportiq-mcp

cricket_captain_recommendation

Read-onlyIdempotent

Return the top-3 captain candidates ranked by projected points.

Args: match_id: CricAPI match identifier; resolves team_a/team_b/venue automatically. team_a: First team code/name. Required if match_id is absent. team_b: Second team code/name. Required if match_id is absent. venue: Venue key/name. Required if match_id is absent.

Returns: data.candidates: list of 3 dicts with name/role/team/projected_points. meta.source: model:captain_score. meta.estimated: true.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
venueNoVenue key/name. Required if match_id is absent.
team_aNoFirst team code/name. Required if match_id is absent.
team_bNoSecond team code/name. Required if match_id is absent.
match_idNoCricAPI match identifier; resolves team_a/team_b/venue automatically.

Output Schema

TableJSON Schema
NameRequiredDescriptionDefault
dataNo
metaNo
errorNo

Schema Changelog

Changes observed during successful MCP inspections. Dates show when Glama detected each change.

  1. First observed

TDQS

A4.1/5.0
Behavior4/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Annotations already declare readOnly, openWorld, idempotent, and non-destructive, so the bar is lower. The description adds useful behavioral context: results are estimates (meta.estimated: true), backed by a captain_score model, and match_id auto-resolves team/venue.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness4/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The key one-line purpose is front-loaded, and the Args/Returns structure makes details scannable. Minor redundancy: the Args section mostly repeats the input schema descriptions.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness4/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Given the annotations, output schema presence, and clear parameter dependency, the description covers what an agent needs to call the tool correctly. It could be more explicit about precedence when both match_id and team/venue are supplied, but this is not a critical gap.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema coverage is 100% and the schema descriptions repeat the same parameter semantics. The description clarifies that match_id resolves the other three arguments and that team_a/team_b/venue are required only when match_id is absent, but this is also in the schema, so the added value is minimal.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description opens with a specific verb and resource: 'Return the top-3 captain candidates ranked by projected points.' This clearly differentiates the tool from cricket siblings like differential_picks or player_form_index by naming captain selection and projected-point ranking.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines4/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description gives a clear functional context—when you need captain recommendations for a match—and specifies the input path (match_id or manual team/venue). It doesn't explicitly name alternatives or exclusions, but the context is clear enough for an agent to choose it over siblings.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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TDQS

A3.6/5.0
Disambiguation3/5

Sport prefixes make the three domains easy to separate, and most tools have clear purposes. However, several tools overlap: football_match_predictor vs football_xg_model, f1_head_to_head_pace vs f1_race_pace_compare, and the cricket fantasy tools (build_dream11, captain_recommendation, differential_picks) all require careful reading to avoid misselection.

Naming Consistency4/5

The sport prefix + snake_case pattern is consistent and retrieval tools uniformly use get_, which creates predictability. The main deviation is that many analysis/model tools are noun phrases rather than verb_noun (cricket_head_to_head, football_knockout_path, f1_tyre_degradation), but they remain readable and scoped.

Tool Count2/5

44 tools is well above the 25+ threshold for a single server and will strain agent context and tool-selection quality. Each sport block is individually reasonable at 13-15 tools, but combining three sports plus cross-sport and health utilities makes the overall surface too large.

Completeness3/5

Core workflows are broadly covered: live data, schedule/standings, match prediction, tournament simulation, fantasy help, and strategy analysis exist for each sport. However, there are notable dead ends: cricket_player_form_index needs a player_id no exposed tool returns, football_get_match_stats requires an API-Football numeric ID not mapped anywhere, and f1_get_lap_times references a stints endpoint that is not exposed as a tool.