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unity::sdk.recommend

MediaSFU Unity :: sdk.recommend (advisor). aliases: unity, unity-sdk, csharp-unity

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
appTypeNoApplication type.
requestedFeaturesNo

Schema Changelog

Changes observed during successful MCP inspections.

  1. First observed

TDQS

D1.9/5.0
Behavior1/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

No annotations are provided, so the description carries the full behavioral burden, and it discloses nothing: not whether the call is read-only, whether it needs prior context (features already mapped, env preflight done), whether results are deterministic, or what shape the advice takes. Zero behavioral context for a tool with an array parameter and no output schema.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness3/5

Is the description appropriately sized, front-loaded, and free of redundancy?

It is short and front-loaded with the qualified name, and the alias list has marginal routing value for matching user phrasing. But the compactness comes from omission rather than discipline — it spends its only sentence on metadata instead of purpose.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness2/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a two-parameter advisor tool with no annotations, no output schema, and half-documented parameters, the description should at minimum anchor the tool in the workflow and describe the return. It does neither, leaving an agent unable to distinguish it from unity::integration.plan or unity::ui.mode.recommend.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters2/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema description coverage is only 50% ('Application type.' and 'Required feature.' are near-useless stubs), and the description compensates with nothing — no valid values for appType, no semantics for requestedFeatures ordering or mutual exclusivity, no hint about how maxItems: 32 maps to real feature vocabularies.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose2/5

Does the description clearly state what the tool does and how it differs from similar tools?

The text is essentially the tool name restated with a platform prefix and an '(advisor)' tag, plus routing aliases. 'recommend' hints at a recommendation function but never states what it recommends — SDK choice, configuration, features — or against what criteria. It is closer to a tautology than a statement of purpose, though 'advisor' adds a sliver of meaning.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

There is no when-to-use guidance at all, despite dozens of plausible adjacent siblings (unity::integration.plan, unity::feature.map, unity::api.reference.search, and every other language's sdk.recommend). Nothing tells an agent whether this tool is the entry point, a final step, or scoped by appType.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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