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texture_tools_pack

Pack grayscale maps into one texture for an engine preset: Unreal ORM, Unity URP metallic/smoothness, Unity HDRP mask map. Missing maps get sensible constants. Price: $0.05 USDC via x402, charged only on success. Part of Texture tools: Turn a picture into a game-ready material: seamless tiling without visible seams or light bands, PBR maps (normal for Unity and Unreal, height, roughness, AO) from one image, channel packing for Unreal ORM and Unity masks, and texture atlases with mip-safe gutters.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
aoNo
sizeNoOutput side; default is the largest input.
detailNo
presetYes
metallicNo
roughnessNo
smoothnessNoGive roughness or smoothness; the other is derived (smoothness = 1 - roughness).

Schema Changelog

Changes observed during successful MCP inspections.

  1. Added

TDQS

B3.3/5.0
Behavior3/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

No annotations are provided, so the description carries the full disclosure burden. It does add real value by stating the pricing model ($0.05 USDC via x402, charged only on success) and the missing-map default behavior, but it is silent on return format, determinism, failure modes, and any auth/rate-limit characteristics beyond payment.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness3/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The first two sentences are tight and front-loaded with the essential facts (what it does, presets, defaults, price). However, the trailing sentence is generic family-level marketing text about seamless tiling, PBR maps and atlases that does not describe this tool and dilutes the signal.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness2/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

A 7-parameter tool with nested objects, low schema coverage, no output schema, and no annotations needs more explanation than is present. The description covers presets and cost but omits parameter meaning, output shape, and most behavioral attributes an agent needs to call it correctly.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters2/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema description coverage is only 29% across 7 parameters (including nested image/imageUrl objects), so the description must compensate and largely does not. It never explains ao, metallic, roughness, detail, size, or how images are supplied, leaving most parameters undocumented in both schema and prose.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

States a specific verb and resource ('Pack grayscale maps into one texture') and immediately enumerates the three concrete presets (Unreal ORM, Unity URP metallic/smoothness, Unity HDRP mask map). This clearly separates it from sibling tools like texture_tools_pbr, texture_tools_atlas and texture_tools_seamless, which do different transformations.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines3/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The preset list implies when each mode is wanted and 'Missing maps get sensible constants' gives a behavioral cue, but there is no explicit guidance on when to choose this packer over texture_tools_pbr or texture_tools_atlas, nor any stated preconditions. Usage is inferable but not spelled out.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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