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sprite_tools_pixelate

Clean pixel art: find the true pixel grid, downscale to it, snap to a palette, hard alpha. Price: $0.10 USDC via x402, charged only on success. Part of Sprite tools: 2D sprite jobs for games, deterministic and cheap: slice a sheet into frames (grid or automatic by transparency), pack frames into an atlas with TexturePacker and Unity metadata, and turn upscaled or AI-generated pixel art into real pixel art on its true grid with a limited palette..

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
imageNoBase64 PNG.
scaleNoSize of one art pixel in image pixels; detected when omitted.
colorsNo
paletteNoHex colors to snap to.
imageUrlNo
alphaThresholdNo

Schema Changelog

Changes observed during successful MCP inspections.

  1. First observed

TDQS

B3.2/5.0
Behavior3/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

With no annotations, the description carries the full burden, and it does add real value by disclosing the payment model ($0.10 USDC via x402, charged only on success) and that the job is deterministic. It says nothing about error behavior, output format, or other operational constraints, so meaningful gaps remain.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness2/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The first sentence is tight and front-loaded, but the long 'Part of Sprite tools...' run-on devotes most of the text to sibling capabilities (slice, pack) rather than this tool, and it ends with a doubled period. Substantial text does not earn its place for this specific tool.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness2/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a 6-parameter tool with no output schema, no annotations, and half the parameters undocumented, the description leaves return behavior and most parameter semantics unexplained. Payment is covered, but the overall picture is incomplete.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters2/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema description coverage is 50% and the description mentions no parameters at all. Undocumented fields like colors, imageUrl, and alphaThreshold get no clarification from the prose, and even the documented ones gain no syntax or format detail beyond the schema.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The opening sentence gives a specific verb and resource ('Clean pixel art') plus the concrete pipeline (find true pixel grid, downscale, snap to palette, hard alpha). The family sentence explicitly positions it against siblings slice and pack, so an agent can distinguish it without opening a schema.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines3/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

Usage is implied by 'turn upscaled or AI-generated pixel art into real pixel art on its true grid,' which tells the agent the input scenario. There is no explicit when-to-use-vs-alternative routing (e.g., pixelate vs slice vs pack) and no exclusions or prerequisites.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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