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asset_render_turntable

Looping turntable GIF, one full revolution, plus mesh stats. Price: $0.25 USDC via x402, charged only on success. Part of Asset render: Pictures of a 3D model for agents that cannot see: catalog views, a turntable GIF, and isometric sprite sheets for 2.5D games.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
glbNoBase64 GLB.
sizeNo
framesNo
glbUrlNo
upAxisNoauto

Schema Changelog

Changes observed during successful MCP inspections.

  1. First observed

TDQS

A3.5/5.0
Behavior3/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

No annotations are provided, so the description carries the full burden. It does add real behavioral value by disclosing the pricing model ($0.25 USDC via x402) and the on-success-only billing, plus the output type. However it says nothing about failure behavior, latency, size limits, or what 'mesh stats' contains, leaving notable operational gaps for a paid tool.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness4/5

Is the description appropriately sized, front-loaded, and free of redundancy?

Three sentences, with the actual deliverable front-loaded in sentence one and price/billing next. The final family sentence is partly marketing filler, but the overall structure is tight and wastes little.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness3/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

With five params, zero required, no output schema, and low schema coverage, the description does helpfully state the return artifact (GIF + mesh stats), partially covering the missing output schema. But it never resolves how to supply the model (glb vs glbUrl) or documents the other three params, so it is only moderately complete for the tool's complexity.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters2/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema description coverage is only 20% (just 'glb: Base64 GLB'), and the description explains no parameters at all. With five parameters — including the ambiguous glb-vs-glbUrl input choice, size, frames, and upAxis — the description does nothing to compensate for the low coverage, leaving the caller to infer meaning purely from enums and defaults.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

States a precise deliverable ('Looping turntable GIF, one full revolution, plus mesh stats') and explicitly situates it against the sibling renders by naming 'catalog views' and 'isometric sprite sheets' as the other members of the Asset render family. An agent can distinguish this from asset_render_views and asset_render_sprites without opening a schema.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines3/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The third sentence implies the family split (views vs turntable vs sprites), which hints at when this is the right choice, but it never states the selection condition explicitly ('use this when you want a rotating view; use views for static angles'). Usage is implied rather than prescribed, with no exclusions or prerequisites.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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