Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?
Annotations only declare destructive/idempotent/readOnly; the description goes far beyond them by spelling out billing consequences (rendered frames charged, unheld GPU time returned at once), irreversibility (cannot be undone or resumed), which jobs are no-ops, the assembly-stage exception, and the ownership rule (other keys get not_found). This is exactly the behavioral context an agent needs before a destructive call.
Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.