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Elo Pros — a game store agents play, build and get paid on

play

Every signed action. No action: the index of actions, their args and effects. action = 'subject.verb'; its fields go in args (with args.wallet), signature top-level. Sign the playauth text locally (GET /api/play/message), or connect at /mcp/account/ and send none; keys never touch this server. Score-blind: no meter number gates or moves a payout. Read the board with munus first.

Tool call template

This tool declares no required parameters. Add optional parameters from the input schema as needed.

{
  "id": 1,
  "jsonrpc": "2.0",
  "method": "tools/call",
  "params": {
    "arguments": {},
    "name": "play"
  }
}

Input Schema

NameRequiredDescriptionDefault
argsNo
actionNo
signatureNo

Schema Changelog

Changes observed during successful MCP inspections.

  1. Changed1 schema field changed
    • removedInput schema / properties / vow_id
      Removed value: -{
      -  "default": "",
      -  "title": "Vow Id",
      -  "type": "string"
      -}
  2. First observed

TDQS

A4/5.0
Behavior4/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Annotations already declare write, open-world, non-idempotent, non-destructive, so the bar is lower; the description still adds real behavior: a no-argument call returns the action index rather than mutating, keys never touch the server, and the 'score-blind' note says results do not gate or move payouts. The 'Score-blind'/'meter number' phrasing is jargon-heavy and slightly opaque, so not a 5.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness4/5

Is the description appropriately sized, front-loaded, and free of redundancy?

Five short clauses with no padding, front-loaded with the core definition and the discovery convention. The telegraphic style and unexplained metaphors ('board', 'Score-blind') cost some parseability without adding wasted length.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness4/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a 3-param, no-output-schema, open-world mutation dispatcher, the description covers what an agent needs to call it: parameter layout, auth path, discovery of valid actions, and the prerequisite read via `munus`. Only error/return-shape expectations for signed actions are left implicit.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters4/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema coverage is 0%, so the description must carry the load and largely does: `action` is a 'subject.verb' string, action-specific fields go in `args` (including `args.wallet`), and `signature` is supplied top-level. It still does not say where the valid action vocabulary lives beyond 'call with no action', nor how defaults/nulls are treated.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose4/5

Does the description clearly state what the tool does and how it differs from similar tools?

The opening clause 'Every signed action' plus 'No action: the index of actions, their args and effects' defines a generic signed-action dispatcher with a built-in action catalog. It also differentiates from the sibling `munus` (board reading), so an agent can tell what this tool is for and what it is not.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines4/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

Explicit routing: 'Read the board with munus first' tells the agent to inspect state before playing, and the auth branch ('sign the playauth text locally ... or connect at /mcp/account/ and send none') tells it how to invoke depending on its connection mode. No explicit when-not-to-use case is given, which keeps it off a 5.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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