players_by_nickname
Player detail
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| region | Yes | Game server region. | |
| nickname | Yes | Player nickname. |
Player detail
| Name | Required | Description | Default |
|---|---|---|---|
| region | Yes | Game server region. | |
| nickname | Yes | Player nickname. |
Changes observed during successful MCP inspections.
Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?
No annotations are provided, so the description carries the full disclosure burden, and it discloses nothing — not whether this is a read, whether auth is required, what happens on an unknown nickname, or what shape the response takes. Two words cannot cover a behavior profile.
Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.
Is the description appropriately sized, front-loaded, and free of redundancy?
"Player detail" is two words with no wasted sentence, but this is under-specification rather than conciseness — nothing useful is front-loaded because nothing useful is present. It is brief only because it is empty.
Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.
Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?
With no annotations, no output schema, and a two-word description, an agent has almost no information beyond the parameter names. For a lookup tool sitting in a very dense sibling namespace, this is completely inadequate.
Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.
Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?
Schema description coverage is 100%: both region (with an enum) and nickname are documented in the schema itself. The description adds no syntax, format, or case-sensitivity hints beyond that, so the baseline 3 for a fully-covered schema applies.
Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.
Does the description clearly state what the tool does and how it differs from similar tools?
"Player detail" names a resource but supplies no verb and no scope, effectively restating the tool name players_by_nickname. With dozens of players_* siblings (achievements, battles, clan, tanks, sessions), it gives an agent no basis to distinguish this base-detail tool from any of them.
Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.
Does the description explain when to use this tool, when not to, or what alternatives exist?
There is no when-to-use guidance, no mention of alternatives, and no exclusions. An agent must infer the usage entirely from the tool name and schema, which the description does nothing to clarify.
Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.
Add one secure layer between your agents and this server.