Read how much of its size a server used with players online
getServerUsageReturns the time the server spent with at least one player online in its latest unbroken run on its current size (its last 7 days with players, or more days back until they hold 8 hours), histograms of CPU, tick load, GC pause share, memory peak, the JVM's live set and memory outside its heap over that time, and suggestion: the smaller, cheaper size that would carry the same play, or null when the current size is needed or that run holds less than 8 hours of play. Use suggestion to answer whether the server can run on a smaller size; changing size is updateServer with the target size and applies on the next start.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| path | Yes |