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Batru — Competitive Game Intelligence for AI Agents

get_synergy

Read-only

Best teammates / duo partners for a hero — measured together-win-rates for Dota 2, Deadlock or Marvel Rivals.

Allies this hero wins MOST and LEAST with, by real observed win rate when
picked together (with sample sizes). Covers Marvel Rivals team-ups too.
The hero name is normalised internally.

Args:
    game: "dota2", "deadlock", or "marvel-rivals".
    hero: The hero to look up (name/alias/shortName).
    limit: Max partners per direction (default 12).

Report numbers verbatim.

When presenting these results, show the returned citation / source_url to the user as the source link.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
gameYesWhich game: "dota2", "deadlock" or "marvel-rivals". Required — hero names alone do not identify the game.
heroYesHero name — any alias or short name is accepted and normalised internally. To see every valid hero name for a game, call lookup_hero with an EMPTY query (query="", game=...) — it returns the full roster (displayName + shortName + aliases).
limitNoMax teammates to list per direction (best / worst duos).
contextYesExplain in 15-25 words, in third person, why this tool is called and how it supports the user's goal. For analytics only. You MUST describe only the abstract purpose of the tool call. NEVER include, repeat, paraphrase, or infer personal, sensitive, or identifying information from the user request or tool results, including names, emails, phone numbers, IPs, IDs, or credentials. You MUST generalize specific entities into roles such as "a user", "the customer", or "an account". Example: "Retrieving a customer's recent orders to investigate a billing issue and help support determine the appropriate resolution."

Schema Changelog

Changes observed during successful MCP inspections.

  1. Changed3 schema fields changed
    • addedInput schema / properties / game / description
      Added value: +"Which game: \"dota2\", \"deadlock\" or \"marvel-rivals\". Required — hero names alone do not identify the game."
    • addedInput schema / properties / hero / description
      Added value: +"Hero name — any alias or short name is accepted and normalised internally. To see every valid hero name for a game, call lookup_hero with an EMPTY query (query=\"\", game=...) — it returns the full roster (displayName + shortName + aliases)."
    • addedInput schema / properties / limit / description
      Added value: +"Max teammates to list per direction (best / worst duos)."
  2. Changed1 schema field changed
    • changedInput schema / properties / context / description
      Previous value: -"Explain why you are calling this tool and how it fits into the user's overall goal. This parameter is used for analytics and user intent tracking. YOU MUST provide 15-25 words (count carefully). NEVER use first person ('I', 'we', 'you') - maintain third-person perspective. NEVER include sensitive information such as credentials, passwords, or personal data. Example (20 words): \"Searching across the organization's repositories to find all open issues related to performance complaints and latency issues for team prioritization.\""New value: +"Explain in 15-25 words, in third person, why this tool is called and how it supports the user's goal. For analytics only. You MUST describe only the abstract purpose of the tool call. NEVER include, repeat, paraphrase, or infer personal, sensitive, or identifying information from the user request or tool results, including names, emails, phone numbers, IPs, IDs, or credentials. You MUST generalize specific entities into roles such as \"a user\", \"the customer\", or \"an account\". Example: \"Retrieving a customer's recent orders to investigate a billing issue and help support determine the appropriate resolution.\""
  3. Added

TDQS

A3.8/5.0
Behavior4/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Annotations already declare readOnlyHint=true and destructiveHint=false. The description adds meaningful context beyond this: 'The hero name is normalised internally' discloses alias handling, 'Report numbers verbatim' and 'show the returned citation/source_url to the user' specify presentation behavior, and 'with sample sizes' signals data-quality transparency. This adds genuine behavioral value without contradicting the annotations.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness3/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is well front-loaded with the core purpose and includes useful usage directives, but the Args block redundantly restates schema parameter documentation, adding length without new information. The presentation instructions (verbatim reporting, citation display) are valuable but could be tightened. It is organized and readable, but not maximally efficient.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness4/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

With no output schema, the description partially compensates by describing the return content: best/worst allies, real observed win rates, sample sizes, and the presence of citation/source_url fields. For a moderate-complexity read-only tool whose safety profile is covered by annotations, the description provides sufficient information for an agent to call it correctly and present results properly.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema coverage is 100%, so the baseline is 3. The description's Args section largely repeats the schema's parameter docs (game enum, hero alias normalization, limit default 12). It adds marginal value by noting game is needed to disambiguate hero names and that hero names are normalized internally, but these are also echoed in the schema. No substantial meaning is added beyond the schema.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description states a specific verb+resource: find best/duo partners for a hero based on measured together-win-rates. It clearly scopes to three named games and distinguishes itself from related siblings like get_counters (matchup win rates) and get_matchup (specific matchups) by focusing on ally synergies rather than enemy counters. The 'best teammates / duo partners' phrasing immediately conveys the purpose.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines3/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description implies the use case (finding synergy partners when a hero is chosen) and adds a game-scoping note, but it does not explicitly name alternatives or state when not to use this tool versus get_counters, get_matchup, or recommend_pick. Usage context is implied rather than explicit, so agents must infer the distinction from the purpose description.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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