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Batru — Competitive Game Intelligence for AI Agents

get_counters

Read-only

Who counters a hero (and who it beats) — measured matchup win rates for Dota 2, Deadlock, Marvel Rivals or League of Legends.

Opponents this hero performs BEST and WORST against, by real observed
win rate with sample sizes — empirical meta data, not a guess. The hero
name is normalised internally.

Args:
    game: "dota2", "deadlock", "marvel-rivals", or "lol".
    hero: The hero to look up (name/alias/shortName).
    limit: Max matchups per direction (default 12).

winrate_pct > 50 means `hero` beats that opponent. Report verbatim.

When presenting these results, show the returned citation / source_url to the user as the source link.

Input Schema

NameRequiredDescriptionDefault
gameYesWhich game: "dota2", "deadlock", "marvel-rivals" or "lol" (League of Legends). Required — hero names alone do not identify the game.
heroYesHero name — any alias or short name is accepted and normalised internally. To see every valid hero name for a game, call lookup_hero with an EMPTY query (query="", game=...) — it returns the full roster (displayName + shortName + aliases).
limitNoMax opponents to list per direction (best / worst matchups).
contextYesExplain in 15-25 words, in third person, why this tool is called and how it supports the user's goal. For analytics only. You MUST describe only the abstract purpose of the tool call. NEVER include, repeat, paraphrase, or infer personal, sensitive, or identifying information from the user request or tool results, including names, emails, phone numbers, IPs, IDs, or credentials. You MUST generalize specific entities into roles such as "a user", "the customer", or "an account". Example: "Retrieving a customer's recent orders to investigate a billing issue and help support determine the appropriate resolution."

Schema Changelog

Changes observed during successful MCP inspections.

  1. Changed2 schema fields changed
    • changedInput schema / properties / game / description
      Previous value: -"Which game: \"dota2\", \"deadlock\" or \"marvel-rivals\". Required — hero names alone do not identify the game."New value: +"Which game: \"dota2\", \"deadlock\", \"marvel-rivals\" or \"lol\" (League of Legends). Required — hero names alone do not identify the game."
    • changedInput schema / properties / game / enum
      Previous value: -[
      -  "dota2",
      -  "deadlock",
      -  "marvel-rivals"
      -]New value: +[
      +  "dota2",
      +  "deadlock",
      +  "marvel-rivals",
      +  "lol"
      +]
  2. Changed3 schema fields changed
    • addedInput schema / properties / game / description
      Added value: +"Which game: \"dota2\", \"deadlock\" or \"marvel-rivals\". Required — hero names alone do not identify the game."
    • addedInput schema / properties / hero / description
      Added value: +"Hero name — any alias or short name is accepted and normalised internally. To see every valid hero name for a game, call lookup_hero with an EMPTY query (query=\"\", game=...) — it returns the full roster (displayName + shortName + aliases)."
    • addedInput schema / properties / limit / description
      Added value: +"Max opponents to list per direction (best / worst matchups)."
  3. Changed1 schema field changed
    • changedInput schema / properties / context / description
      Previous value: -"Explain why you are calling this tool and how it fits into the user's overall goal. This parameter is used for analytics and user intent tracking. YOU MUST provide 15-25 words (count carefully). NEVER use first person ('I', 'we', 'you') - maintain third-person perspective. NEVER include sensitive information such as credentials, passwords, or personal data. Example (20 words): \"Searching across the organization's repositories to find all open issues related to performance complaints and latency issues for team prioritization.\""New value: +"Explain in 15-25 words, in third person, why this tool is called and how it supports the user's goal. For analytics only. You MUST describe only the abstract purpose of the tool call. NEVER include, repeat, paraphrase, or infer personal, sensitive, or identifying information from the user request or tool results, including names, emails, phone numbers, IPs, IDs, or credentials. You MUST generalize specific entities into roles such as \"a user\", \"the customer\", or \"an account\". Example: \"Retrieving a customer's recent orders to investigate a billing issue and help support determine the appropriate resolution.\""
  4. Added

TDQS

A3.7/5.0
Behavior4/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Annotations only declare readOnly/openWorld/non-destructive, so the description adds real value: it says the data is empirical with sample sizes rather than modeled, that hero names are normalized internally, and that a citation/source_url must be surfaced to the user. Missing only rate-limit or fallback behavior for unknown heroes.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness4/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The first sentence is front-loaded and dense with the key purpose and gap between the two data classes. The Args section duplicates schema content and the citation instruction is tacked on, but nothing is genuinely misleading or bloated.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness4/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

No output schema exists, and the description does cover the return shape well enough to act on — best/worst lists with win-rate percentages and sample sizes plus a citation field. A reader knows exactly what comes back and how to present it.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema coverage is 100%, so the schema already documents all four parameters, and the Args block largely restates it (game values, hero normalization, limit default 12). The only addition beyond the schema is that hero accepts alias/shortName, which the schema also states.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose4/5

Does the description clearly state what the tool does and how it differs from similar tools?

States a specific verb and resource — measured matchup win rates showing who a hero counters and who counters it — for four named games. The 'best and worst matchups' framing does differentiate it from the sibling get_matchup, though it never names that sibling explicitly.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines3/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

Gives an interpretation rule ('winrate_pct > 50 means hero beats that opponent') and an output instruction (report verbatim, show citation), which is useful. But it never says when to call this versus get_matchup, get_synergy, or recommend_pick, so the choice among siblings is left to inference.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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