play_make_moves
Apply a sequence of moves to a game and return the final state. Stops at the first illegal move. Move objects must match play_get_moves format.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| moves | Yes | Array of move objects in the format returned by play_get_moves | |
| state | Yes | Game state object from play_create_game or play_apply_move |