game_frame_meta
Run a language-game context and return its state plus the cell's own self-evaluation of the rendered frame - integer score 0-1000 over occupancy, spread, contrast and edge quality, with the C4 span correction applied. Stateless: (kind, seed, t, n, at_seq) fully determine the result.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| h | No | decimal string | |
| n | No | decimal string, population | |
| t | No | decimal string, step index | |
| w | No | decimal string | |
| kind | No | ||
| seed | No | decimal string; JSON numbers still admitted | |
| at_seq | No | decimal string, pinned corpus epoch | |
| target | No | decimal string, refine until score >= this (0-1000, default 950) | |
| max_iter | No | decimal string, iteration cap, default 10 |