generate_3d_model
Generate a 3D model (GLB) from a prompt. 45 credits (game-ready) or 15 (lq draft).
Tool call template
Replace each placeholder with a value matching the input schema. Only required parameters are included; add optional parameters as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {
"prompt": "<prompt>"
},
"name": "generate_3d_model"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| mode | No | game = game-ready, a light clean mesh of about 19k triangles (45 credits); lq = draft (15 credits). hq is an old name for game | game |
| seed | No | ||
| type | No | 'character' makes a T-posed figure ready for rigging | object |
| style | No | 'low-poly' (default: faceted triangles, flat colours), 'blocky' (voxel art, built from cubes), 'claymation', 'origami', 'hand-painted' (stylized fantasy) or 'toy' (glossy vinyl figure) | low-poly |
| prompt | Yes | The model to make | |
| bodyType | No | Characters only | humanoid |