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Polyfork low-poly 3D assets

report_need

Report a gap. Four kinds, and the last three are about THIS SERVER rather than the catalogue: kind=asset, we do not model what the user asked for (offer this whenever a search is empty or thin); kind=capability, you needed the server to do something it cannot; kind=output, a tool answered but not with what you needed; kind=docs, a tool description did not tell you how to use it. Do not stay quiet about a rough edge to be polite: a report costs one call and is how this server gets better. An honest "we do not have that, shall I register it?" is worth more to the user than a vaguely similar substitute.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
kindNodefaults to asset
needYeswhat was missing, in plain words (max 500 characters; put the detail in `context`, which takes 1000)
toolNowhich tool this is about, for capability/output/docs
emailNoonly if the user offers it
contextNowhat the user was building, or what you expected instead

TDQS

A4.5/5.0
Behavior4/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

With no annotations, the description carries the full burden. It explains this is a reporting/feedback call ('a report costs one call and is how this server gets better') and clarifies the four kinds. It does not detail post-call side effects such as whether a record is persisted, but the core behavior is disclosed.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness4/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is a single, well-structured paragraph that is front-loaded with the core purpose. It uses space efficiently to explain the four kinds and a motivational nudge, with no tangential details.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness4/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a simple reporting tool with a rich schema and no output schema, the description provides enough context: what it does, how to use it, and the meaning of kinds. It does not state the return format, but that is not critical for a fire-and-forget report call; the overall guidance is complete enough.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters4/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema covers all 5 params, so baseline is 3. The description adds substantial meaning to the `kind` enum by explaining each value in context, and provides an example for `need` ('we do not have that'). This raises it above baseline.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description opens with a clear verb+resource ('Report a gap'), then enumerates four distinct kinds and explicitly contrasts server-side vs catalogue gaps, making it unambiguous and well-differentiated from sibling tools like search/get.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines5/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

It gives explicit usage guidance: 'offer this whenever a search is empty or thin' for asset kind, and defines scenarios for capability, output, and docs. It also encourages use rather than silence, providing clear context for when this tool is the right choice.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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TDQS

A4.4/5.0
Disambiguation5/5

Each tool targets a distinct workflow: catalogue search, single-asset detail, kit listing/detail, variant generation, scene matching, terrain placement, preview, ownership, help, and feedback. Even the retrieval-heavy tools are separated by clear operation and output. An agent should be able to pick the right tool from descriptions alone.

Naming Consistency5/5

All tool names are snake_case action phrases with consistent get_, list_, search_, find_, preview_, and report_ conventions. Retrieval tools uniformly start with get_ or list_, and the exceptions still follow a predictable action-first structure. There is no mixed casing or synonym soup.

Tool Count5/5

At 11 tools the surface is well-scoped for a 3D asset catalogue and scene-building server. Each tool covers a distinct capability and none feels redundant or decorative. This is comfortably within the ideal range for a focused server.

Completeness5/5

The server covers the full discovery-to-scene workflow: search, inspect, kit composition, variant remixing, terrain placement, scene preview, and ownership checks. Missing catalogue entries and rough edges are explicitly handled by report_need, and get_help covers misuse, so there are no dead ends. No obvious domain operations appear absent for this server's stated purpose.

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