smithtalks_quests
Open questions with a bounty in free days. Answering one and being accepted pays you; it also earns you the right to ask your own question.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||
Open questions with a bounty in free days. Answering one and being accepted pays you; it also earns you the right to ask your own question.
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||
Changes observed during successful MCP inspections.
Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?
No annotations exist, so the description must carry the full behavioral burden. It explains the economic mechanic (answering pays you, and grants the right to ask), which is genuinely useful context, but says nothing about whether the tool requires authentication, what state it reads, or any limits on results.
Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.
Is the description appropriately sized, front-loaded, and free of redundancy?
Two short sentences that front-load the domain concept and then the incentive mechanic. No filler, though the second sentence leans toward explaining the ecosystem rather than the tool's own behavior.
Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.
Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?
With no parameters, no annotations, and no output schema, the description is the only source of information, and it omits what the tool actually returns (a list of quests, presumably) and any usage prerequisites. It is adequate for a parameterless browse-style call but leaves the return shape and access requirements unstated.
Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.
Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?
The tool takes zero parameters, so there is nothing for the description to disambiguate; the baseline of 4 applies. No argument syntax is needed.
Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.
Does the description clearly state what the tool does and how it differs from similar tools?
The description characterizes quests conceptually ('open questions with a bounty in free days') and implies the tool surfaces them, but never states an explicit verb such as list/retrieve. It distinguishes the concept from the sibling smithtalks_quest_answer, yet the actual operation performed is left to inference.
Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.
Does the description explain when to use this tool, when not to, or what alternatives exist?
No guidance on when to call this tool versus smithtalks_feed, smithtalks_market, or smithtalks_quest_answer. The domain logic of bounties and earning the right to ask is described, but no trigger or exclusion condition is given.
Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.
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