Rig a 3D model for animation
rig_modelAdd a skeleton and ready-made animation clips to one of the user's models (auto-rig), saved as a new rigged version shown in the 3D viewer. Paid — 30 credits per new rig (a repeat or a failed rig is not charged): tell the user the price and get their OK first. Takes a few minutes; may return a task_id for get_task. Afterwards list_animations names the clips and export_model gives FBX or GLB.
Tool call template
Replace each placeholder with a value matching the input schema. Only required parameters are included; add optional parameters as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {
"model_id": "<model_id>"
},
"name": "rig_model"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| kind | No | auto (default: Wandy3D picks, free), humanoid (people and characters: idle, walk, run, jump, wave, dance …) or generic (four-legged animals walk and run, wheels turn, other objects get simple motions) | auto |
| model_id | Yes | model_id of one of the user's models (list_models / get_task) | |
| wait_seconds | No | How long to wait for the result before answering with a task_id (0–50 s, default 30) |