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List games

list_games
Read-onlyIdempotent

Games of the catalogue with their slugs, card languages and price coverage per source. 0 credit.

Input Schema

NameRequiredDescriptionDefault

No arguments

Schema Changelog

Changes observed during successful MCP inspections.

  1. First observed

TDQS

B3/5.0
Behavior3/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Annotations already declare readOnlyHint=true, idempotentHint=true, openWorldHint=false and destructiveHint=false, so the safety profile is fully covered by structured data. The description adds useful behavioral context by stating what each returned record contains (slugs, languages, price coverage per source), but says nothing about result size, ordering, or whether the full catalogue is always returned. That is a modest addition beyond the annotations, not a rich one.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness3/5

Is the description appropriately sized, front-loaded, and free of redundancy?

It is short and the payload information is front-loaded, so there is little waste. But '0 credit' is an unexplained fragment whose meaning (free call? no credit cost?) an agent cannot resolve, and the sentence is a bare noun phrase rather than a structured statement of what the tool does.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness3/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

There is no output schema, so the description bears responsibility for describing the return value, and it does so only at a high level: games with slugs, languages, and per-source price coverage. It omits ordering, approximate result size, and how games relate to editions, which matters given the sibling list_editions. Adequate for a zero-parameter list call, but with clear gaps.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters4/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

The tool takes zero parameters, so there is nothing for the description to disambiguate and the baseline of 4 applies. The description does not mislead about inputs and correctly implies the call takes no arguments. No credit is lost here.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose3/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description identifies the resource (games of the catalogue) and enumerates what each entry carries (slugs, card languages, price coverage per source), which is more than a restatement of the name. However it is a noun phrase with no verb and no differentiation from siblings such as list_editions, which an agent could easily confuse it with. The trailing fragment '0 credit' is cryptic and does not clarify purpose.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

There is no when-to-use guidance, no statement of prerequisites, and no mention of any alternative. With list_editions in the sibling set, an agent is left to infer on its own whether 'games' and 'editions' are the same concept or different levels of the catalogue. The '0 credit' note implies a cost consideration but is too terse to act on.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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