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UiChemy AI Website Creator

uichemy_list_section_backgrounds

Read-only

Every section in the project and the KEY its background is painted under — including the ones nobody has painted yet, which is the point: the key cannot be guessed, and a list of only the painted ones leaves no way to paint the first. A section marked global (navbar and footer, by default) has one key for the whole project, so painting it paints every instance on every page — said so here rather than discovered. It also lists the FOUR SURFACES the palette paints — the canvas picker's Light 1 / Light 2 / Dark 1 / Dark 2. Painting a section one of those keeps it inside the design system and adds no new swatch; painting it anything else mints one, and the strip holds five. The swatch strip is DERIVED from the colours in use: its tokens are assigned by luminance, so a colour's name tells you whether the canvas treats it as a light or a dark band.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
shadesNoAlso list the ramp around each surface — a step lighter or darker, as the picker offers.
pageNameNoOne page. Omitted = every page.
projectIdYes

Schema Changelog

Changes observed during successful MCP inspections.

  1. First observed

TDQS

B3.4/5.0
Behavior4/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Annotations already establish readOnlyHint=true and destructiveHint=false, so safety is covered. Beyond that the description adds substantial domain behavior: global sections share one project-wide key, painting a global key affects every instance, the four palette surfaces avoid minting swatches while other colors do mint one, and the swatch strip holds five tokens assigned by luminance. This is rich context the annotations do not carry, though it drifts into describing set_section_background side effects rather than this tool's own behavior.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness3/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The content is dense and mostly on-topic, but it is not front-loaded: the purpose emerges gradually behind rhetorical asides ('which is the point', 'said so here rather than discovered') and heavy em-dash constructions. Several clauses could be trimmed without loss.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness4/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

With no output schema, the description carries the burden of explaining return values, and it does so well: sections with their keys, the four surfaces, and the derived swatch strip with its luminance-based naming. What is missing is any treatment of the input parameters, particularly the required projectId.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters2/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema coverage is 67% and the description adds no parameter information at all — shades, pageName, and especially the required projectId are never mentioned. The one undocumented parameter is the required one, so the description does not compensate for the coverage gap.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose4/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description states a specific resource and output — every section in the project plus the background key it is painted under — which distinguishes it from siblings like uichemy_set_section_background and uichemy_remove_section_background. However, the core 'this lists X' framing is embedded in a discursive first clause rather than stated as a clean verb+resource, so it is clear but not crisp.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines3/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

It implies the use case (you need the key before you can paint, and unpainted sections must be listed so the first can be painted) but never states an explicit when-to-use or names an alternative tool. The rationale for listing unpainted sections is present, which raises it above pure absence, but the routing guidance is left to inference.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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