ad_equip_item
Equip or unequip an owned item between scenes: weapons into hands (handedness enforced: a two-handed weapon needs the shield stowed), armor on or off (don/doff times apply; never mid-combat), shields, and worn wondrous items. Equipping is what makes magic work.
Tool call template
Replace each placeholder with a value matching the input schema. Only required parameters are included; add optional parameters as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {
"characterId": "<characterId>",
"itemName": "<itemName>"
},
"name": "ad_equip_item"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| equip | No | True to equip, false to unequip (default true). | |
| itemName | Yes | The item's name. | |
| characterId | Yes | Your character's id. |