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Get information about the current Roblox game

get-game-info

Get current Roblox place and universe metadata such as PlaceId, GameId, and PlaceVersion.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
maxOutputCharsNoMaximum characters to return to the model (default: 6000, max: 32000). Raise only when a single result genuinely needs more; large outputs degrade model performance.
includeDescriptionNoWhen true, include the (potentially long) place description text. Off by default to keep output small.

Schema Changelog

Changes observed during successful MCP inspections.

  1. First observed

TDQS

B3.3/5.0
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

With no annotations provided, the description carries the full burden of behavioral disclosure. It implies a read-only operation via the verb 'Get' but does not specify what happens when no game is active, whether output is truncated, or any potential side effects. The tool's behavior beyond the listed fields is opaque.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

A single sentence that is immediately informative, with the core action and key outputs front-loaded. There is no wasted wording or redundant phrasing.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness3/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a simple metadata getter, the description is adequate but not complete. It lists example fields but does not describe the full return structure or behavior under error conditions. With no output schema, agents may not know what additional metadata is available or how results are formatted, leaving some ambiguity.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema description coverage is 100%, so both parameters (maxOutputChars, includeDescription) are already documented in the schema. The tool description adds no extra parameter guidance, so it neither helps nor hinders. Baseline 3 is appropriate.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description states a specific verb ('Get') with a clear resource ('current Roblox place and universe metadata') and lists concrete examples (PlaceId, GameId, PlaceVersion). It unambiguously distinguishes this from sibling tools like get-script-content or get-descendants-tree, which target scripts and instance trees, not game metadata.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description provides no guidance on when to use this tool versus alternatives. It does not mention prerequisites (e.g., an active Roblox session) or contrast with other metadata-related tools. Agents are left to infer its applicability from the name and context.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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