projectile_motion
Calculate 2D physics projectile kinematics: max height, horizontal range, flight time, and velocity components.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| gravityMs2 | No | Gravitational acceleration in m/s^2 | |
| initialVelocityMs | Yes | Initial launch velocity v0 in m/s | |
| launchAngleDegrees | Yes | Launch angle in degrees (0 to 90) |