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generate_asset

Generate a Roblox-ready 3D asset from a text prompt. Returns a generation_id immediately. Poll get_generation until status is completed (usually 30–90s per variant). Styles: low-poly (default and most likely to fit the 10k target), blocky, stylized-pbr. Finished assets include measured stats and explicit compliance warnings.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
styleNoStyle preset. Default low-poly.
promptYesWhat to generate, e.g. 'a medieval treasure chest with gold coins'.
variantsNoNumber of variants to generate (1–4). Default 1. Each variant counts against quota.
size_studsNoOptional real-world size: the longest side of the finished model in studs (1 stud = 0.28 m), e.g. 6 for a park bench, 25 for a small house. Omit to use the model's default size.
tri_budgetNoTriangle budget (500–10000). Default 10000. Models are decimated to it, then measured.

Schema Changelog

Changes observed during successful MCP inspections.

  1. Changed2 schema fields changed
    • addedInput schema / properties / size_studs
      Added value: +{
      +  "description": "Optional real-world size: the longest side of the finished model in studs (1 stud = 0.28 m), e.g. 6 for a park bench, 25 for a small house. Omit to use the model's default size.",
      +  "maximum": 2048,
      +  "minimum": 0.5,
      +  "type": "number"
      +}
    • changedInput schema / properties / tri_budget / description
      Previous value: -"Triangle budget (500–10000). Default 10000."New value: +"Triangle budget (500–10000). Default 10000. Models are decimated to it, then measured."
  2. First observed

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