Select animation frames
select_framesFREE, no AI. Curate which frames an animation keeps, by index into the full capture, in order. Pass an empty array to reset to all frames. Non-destructive: the full capture is retained, so you can re-select at any time. Use get_frames with format:"sheet" first to choose indices. Returns a jobId — poll get_job.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| frames | Yes | Ordered frame indices to keep. Empty array resets to the full capture. | |
| pairId | No | Motion pair id — required when target=assetPair. | |
| target | Yes | A character animation, or an asset motion pair. | |
| entityId | Yes | Character id (target=character) or asset id/slug (target=assetPair). | |
| animation | No | Animation slug — required when target=character. | |
| compositing | No | Characters only — apply scale/offset in the same rebuild. |