Render map draft preview
preview_map_draftFREE. Render the actual map composition using canonical terrain/export rendering. Omit viewport for an overview, or request world-pixel viewport and scale for camera-sized inspection (2048px output limit). Inspect this image and fix problems before saving; image output is sufficient for visual review without browser automation. Split-part clips and walking-surface draw order use canonical semantics. This static preview does not prove playability; test mechanics in the target engine.
Tool call template
Replace each placeholder with a value matching the input schema. Only required parameters are included; add optional parameters as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {
"draftId": "<draftId>"
},
"name": "preview_map_draft"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| scale | No | Requested output pixels per world pixel; default 1. Capped to 2048 output pixels on the longest edge. Read returned scale for the effective value. | |
| draftId | Yes | ||
| viewport | No | Omit for the entire map. Use camera-sized regions to inspect terrain and placement detail. |