Plan changed asset sync
plan_syncCompare the versions in assets/spriteship/spriteship.lock.json with current SpriteShip state in one call. Returns unchanged/changed/unavailable per character, asset, or map; exact animation frame-count/FPS/collision, revision, runtime-intent, and map-shape summaries when the previous lock entry includes the snapshot returned by an earlier call; and explicit fetch/download/review-removal actions. Existing v1 lock files without snapshots still detect version changes, then upgrade by saving each returned snapshot. Requests may contain 100 entries; honor Retry-After if the weighted sync budget is reached. Never delete local files for an unavailable entity without user confirmation.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| entities | Yes |