Inspect map authoring context
map_authoring_contextRead project art, material recipes, limits, shape classes, current map JSON and revision. Inspect the returned artwork visually before selecting assets. Read your game code to establish movement/mechanics; SpriteShip fields are flexible metadata.
Tool call template
Replace each placeholder with a value matching the input schema. Only required parameters are included; add optional parameters as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {
"projectId": "<projectId>"
},
"name": "map_authoring_context"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| mapId | No | ||
| projectId | Yes | ||
| assetOffset | No |