Inspect map authoring context
map_authoring_contextRead project art, material recipes, limits, shape classes, current map JSON and revision. Inspect the returned artwork visually before selecting assets. Read your game code to establish movement/mechanics; SpriteShip fields are flexible metadata.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| mapId | No | ||
| projectId | Yes | ||
| assetOffset | No |