Convert a legacy texture to a Material
convert_texture_to_materialFREE and SYNCHRONOUS, no AI. Copies a legacy repeat-xy texture into a new immutable Brushable Material revision; the original revision is preserved. Topdown/isometric conversions can be ready immediately when the legacy seam check passed. Platformer conversions are marked needs-review because the old texture has no paired surface ribbon. Legacy strip-only textures cannot be converted because they have no interior fill. Returns the new iteration and quality status; call get_asset afterwards.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| assetId | Yes | Legacy texture asset id or slug. | |
| projection | Yes | Map projection this Material will paint. | |
| iterationId | Yes | Legacy texture revision to preserve and convert. |