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export_game_kit

What to put in the project: every included sound's event key and the take in use (file link valid 15 minutes, SHA-256), the sounds not ready yet, and zip_url for one ZIP (download it with the same Authorization header) holding the files in the chosen format, sounds.json (event key → file) and a README. Wire the game's events to sounds.json and let the user check the sounds in the game.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
formatNoFile type in the ZIP (default wav).
kit_idYesThe kit id from start_game_kit or add_kit_sounds (kit_…).

Schema Changelog

Changes observed during successful MCP inspections.

  1. Changed1 schema field changed
    • changedInput schema / properties / kit_id / description
      Previous value: -"The kit id from start_game_kit (kit_…)."New value: +"The kit id from start_game_kit or add_kit_sounds (kit_…)."
  2. Added

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