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Robot Actions — Remote Device Control

iOS long press

ios_long_press

Long press at (x,y) on an iOS device screen. Triggers context menus, peek/pop, drag handles. Distinct from ios_swipe (has motion) and ios_drag_drop (hold + motion). Coordinates are screen points. Works without an automation session when the direct input path is available; falls back to one otherwise (see input).

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
xYesX coordinate (screen points)
yYesY coordinate (screen points)
normNoIf true, x/y (and path points) are 0..1 FRACTIONS of the screen — pass `pixelInScreenshot ÷ screenshotSize` directly (scale-free, matches the frontend, avoids point-guessing). Default false = iOS screen points.
udidYesiOS device UDID
inputNoInput path. 'auto' (default) tries the direct input path first — the one that needs no automation session — and falls back to the session only when the direct path is not usable right now (the response says which one ran). On a device set to direct-input-only, an unusable direct path is reported as an error instead of silently switching to the session. 'hid' forces the direct path with no fallback, reporting 'no HID available' on iOS 17.x or with no tunnel. 'session' forces the automation session even when the direct path would have worked.
durationNoHold duration in ms (default: 800)

Schema Changelog

Changes observed during successful MCP inspections.

  1. Changed1 schema field changed
    • changedInput schema / properties / input / description
      Previous value: -"Input path. 'auto' (default) tries the direct input path first — the one that needs no automation session — and falls back to the session only when the direct path is not usable right now (the response says which one ran). 'hid' forces the direct path with no fallback, reporting 'no HID available' on iOS 17.x or with no tunnel. 'session' forces the automation session even when the direct path would have worked."New value: +"Input path. 'auto' (default) tries the direct input path first — the one that needs no automation session — and falls back to the session only when the direct path is not usable right now (the response says which one ran). On a device set to direct-input-only, an unusable direct path is reported as an error instead of silently switching to the session. 'hid' forces the direct path with no fallback, reporting 'no HID available' on iOS 17.x or with no tunnel. 'session' forces the automation session even when the direct path would have worked."
  2. Changed2 schema fields changed
    • changedInput schema / properties / input / description
      Previous value: -"Input path. 'auto' (default) drives the gesture through the automation session. 'hid' drives it through the direct input path instead, which needs no automation session — it reports 'no HID available' on iOS 17.x or with no tunnel."New value: +"Input path. 'auto' (default) tries the direct input path first — the one that needs no automation session — and falls back to the session only when the direct path is not usable right now (the response says which one ran). 'hid' forces the direct path with no fallback, reporting 'no HID available' on iOS 17.x or with no tunnel. 'session' forces the automation session even when the direct path would have worked."
    • changedInput schema / properties / input / enum
      Previous value: -[
      -  "auto",
      -  "hid"
      -]New value: +[
      +  "auto",
      +  "hid",
      +  "session"
      +]
  3. Changed2 schema fields changed
    • addedInput schema / properties / input
      Added value: +{
      +  "description": "Input path. 'auto' (default) drives the gesture through the automation session. 'hid' drives it through the direct input path instead, which needs no automation session — it reports 'no HID available' on iOS 17.x or with no tunnel.",
      +  "enum": [
      +    "auto",
      +    "hid"
      +  ],
      +  "type": "string"
      +}
    • addedInput schema / properties / norm
      Added value: +{
      +  "description": "If true, x/y (and path points) are 0..1 FRACTIONS of the screen — pass `pixelInScreenshot ÷ screenshotSize` directly (scale-free, matches the frontend, avoids point-guessing). Default false = iOS screen points.",
      +  "type": "boolean"
      +}
  4. First observed

TDQS

A4.4/5.0
Behavior4/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Annotations declare non-readonly, non-destructive, non-idempotent, but the description adds genuinely new context: the tool can work without an automation session via a direct input path and falls back otherwise, with the response indicating which path ran. It stops short of stating the failure/error semantics in full, leaving that to the `input` param.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

Front-loaded with the action and target, then differentiation, then the coordinate note, then the session caveat. Every sentence earns its place with no redundancy.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness4/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a gesture tool with no output schema and full param coverage, the description covers action, differentiation, coordinates, and session/fallback behavior. Minor gap: the timing semantics of duration and the response contents when a fallback occurs are not spelled out.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema coverage is 100%, and the schema itself richly documents x/y, norm, input, and duration. The description only restates the coordinate system ('screen points') already present in the schema and defers `input` details to the parameter, so it adds little beyond the structured fields.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

States a specific verb (long press) and resource (iOS device screen at x,y), and immediately names the two siblings it must not be confused with. An agent can distinguish ios_long_press from ios_swipe and ios_drag_drop purely from the description.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines5/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

Explicitly contrasts against alternatives: ios_swipe has motion, ios_drag_drop is hold + motion, while this is a stationary hold. Also lists the outcomes it triggers (context menus, peek/pop, drag handles), giving the agent a clear signal of when this is the right gesture.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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