Today's new games
new_gamesShow the games added to AGENTPARK most recently (new games arrive twice a day).
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||
new_gamesShow the games added to AGENTPARK most recently (new games arrive twice a day).
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||
Changes observed during successful MCP inspections.
Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?
Annotations already declare readOnlyHint=true, destructiveHint=false and openWorldHint=false, so the safety profile is covered. The description adds genuinely useful context beyond that — the refresh cadence ('new games arrive twice a day') — but says nothing about result count, ordering, or pagination behavior.
Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.
Is the description appropriately sized, front-loaded, and free of redundancy?
A single front-loaded sentence with no waste; the freshness cadence is packed into a parenthetical rather than a second sentence.
Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.
Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?
For a parameterless read-only listing with no output schema, the description covers what the tool returns at a conceptual level. A hint about result volume or ordering would make it fully complete, but nothing essential is missing.
Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.
Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?
The tool takes zero parameters, so there is nothing for the description to disambiguate; baseline 4 applies. The description correctly does not invent parameter behavior.
Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.
Does the description clearly state what the tool does and how it differs from similar tools?
States a specific verb (show) and resource (games added to AGENTPARK most recently), which an agent can distinguish from play_game and rate_game. It does not explicitly contrast itself with show_arcade, so sibling differentiation is only implied.
Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.
Does the description explain when to use this tool, when not to, or what alternatives exist?
The purpose implies the use case (browsing newly added games), but there is no explicit when-to-use guidance, no mention of when to prefer show_arcade instead, and no prerequisites or exclusions.
Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.
Add one secure layer between your agents and this server.