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riddle_builder_leaderboard

Builds a Leaderboard from a build configuration. Connect quizzes, predictors or minigames (except WheelSpinner exclusive ones) that have Name and Email fields and are already published - connecting a draft Riddle fails with " is not published". For full options see: https://www.riddle.com/help/api/build-riddles/riddle-types-and-other-blocks/leaderboard Returns the compact build-configuration envelope of riddle_get (riddle://reference/response-format), with 'queued': true added when queue is set.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
omitNoLeaves parts of the returned envelope out. Values: "build", "warnings", "nextBlockId", "published", "context" (whole sections) and "build.omittedDefaults" (the per-block maps of properties left at their default, inside every build config in the response). Omit for the whole envelope. "uuid"/"type"/"modifiedAt" are always returned. Reach for omit: ["build.omittedDefaults"] on almost every build - it drops ~85-90% of the read-back and loses nothing, since riddle://reference/block-defaults/<block type> states the same defaults; what you must not do either way is resend those values. When you leave anything out the response names it under "omittedFields", so a missing key never means the Riddle has none of it. Same parameter as riddle_get's.
buildYesThe Leaderboard build configuration.This is the raw build configuration in the engine's own key names - the exact same shape riddle_get returns under "build", riddle_builder_update takes, and riddle_builder_validate dry-runs, so a read-back can be fed straight back in. Unknown keys are rejected rather than ignored.
queueNoWhether to queue the creation asynchronously.
projectNoThe project ID; pass NULL for personal project; omit to use the currently selected project.
publishNoWhether to publish the Riddle right after creation; default is false (draft). Distinct from the "publish" field INSIDE the build config, which is the stored publish configuration object.
templateIdNoOnly when this build config came from a template you adapted (riddleTemplate_get): the id of that template. Always pass it when you have one: it gives the new Riddle the template's DESIGN in full - its layout, palettes and every preset setting, including the parts no build config can express - with your build config applied on top of it, and it records the new Riddle as a copy of the template's Riddle, the same lineage riddleTemplate_use produces (riddle_get reports it as context.duplicated). The content is entirely yours either way. Omit it for anything you did not build from a template.

TDQS

A4.1/5.0
Behavior4/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Annotations carry only idempotentHint=false, so the description correctly shoulders most of the behavioral burden. It discloses the exact error for connecting drafts, introduces the return value ('the compact build-configuration envelope of riddle_get') and explains the 'queued': true flag when queue is set. It stops short of stating that every call creates a new Riddle, though the annotation already signals non-idempotence.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness4/5

Is the description appropriately sized, front-loaded, and free of redundancy?

Three sentences, each serving a distinct purpose: the core action, full-option documentation pointer, and response-shape contract. The opening sentence front-loads purpose and constraints. The embedded URL and reference token (riddle://...) are slightly dense but earn their place by pointing the agent at canonical detail.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness4/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a tool with one nested parameter, no output schema, and a single annotation, the description covers the essentials: what it builds, what it can connect, the draft failure mode, and the shape of the response including the queue edge case. It relies on an external reference for the full response format, which is acceptable; a native sketch of the return envelope would have made it fully self-contained.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema description coverage is 100%, so the baseline is met by the schema's already-detailed parameter texts (especially for 'omit', 'build', and 'templateId'). The description adds some linkage — showing that 'omit' mirrors riddle_get and that selecting 'queue' modifies the response envelope — but does not itself carry per-parameter semantics beyond that. This is an adequate division of labor with the parameter schema.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

Description opens with a specific verb+resource ('Builds a Leaderboard from a build configuration') that immediately distinguishes it from the many sibling builder tools (quiz, poll, predictor, story, etc.). It further sharpens the scope by stating what counts as connectable content ('quizzes, predictors or minigames (except WheelSpinner exclusive ones)... that have Name and Email fields'), and cites the exact failure mode for drafts. This is unambiguous and distinctive within a large sibling family.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines4/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description gives clear contextual conditions for use: connected targets must have Name/Email fields, must already be published, and WheelSpinner-only minigames cannot be connected — with the failure message quoted. It does not, however, explicitly say 'use riddle_builder_quiz instead for building a quiz' or otherwise rule out this tool in favor of a named alternative, so the when-not-to-use guidance is left slightly implicit.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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TDQS

A3.8/5.0
Disambiguation4/5

Tools are largely distinct by name and detailed descriptions, with clear prefixes (riddle_builder_*, questionBank_*, stats_*). Some potential confusion exists among the stats tools (stats_fetch vs stats_overview_fetch vs breakdowns) but descriptions clarify their different scopes. Overall, an agent can usually pick the right tool.

Naming Consistency4/5

Naming follows a predictable prefix+verb pattern within each domain (e.g., riddle_builder_quiz, riddle_builder_poll; riddle_get, riddle_publish). Minor inconsistencies exist, like the camelCase 'questionBank' and 'riddleTemplate' prefixes vs snake_case elsewhere, and 'stats_overview_fetch' ordering, but these are not chaotic and remain readable.

Tool Count1/5

With 62 tools, this far exceeds the recommended 3-15 range and even the 25+ threshold. While the server covers a broad domain, the extreme number overwhelms and makes tool selection harder, fitting the 'extreme mismatch' criterion for 50+ tools.

Completeness5/5

The tool surface is exceptionally comprehensive, covering creation, reading, updating, deleting, publishing, unpublishing, moving, tagging, template management, question banks, palettes, and various stats breakdowns. There are no obvious gaps in the lifecycle of managing interactive content, and all apparent operations are supported.

Resources