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Enemy drops and steal table

find_drops
Read-only

用户问某个敌人的掉落、偷窃、稀有掉落或属性耐性时调用。Get an enemy's drop table and steal table separately, plus elemental resistances.

Input Schema

NameRequiredDescriptionDefault
langNoen
queryNoEnemy name keyword when id is unknown
enemy_idNoExact enemy id

Schema Changelog

Changes observed during successful MCP inspections.

  1. First observed

TDQS

B3.4/5.0
Behavior3/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Annotations already declare readOnlyHint=true and openWorldHint=false, so the safety profile is covered. The description adds that two result sets are returned separately plus resistances, which is useful. It says nothing about what happens when the enemy is not found, how the query/id lookup resolves, or the effect of the lang default.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness4/5

Is the description appropriately sized, front-loaded, and free of redundancy?

Two short sentences, with the trigger condition front-loaded and the output summary following. It is efficient, though the Chinese and English sentences partially duplicate each other rather than complementing, which costs a little space for no added information.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness3/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a simple read-only lookup this is close to adequate: the output content is described and annotations cover safety. However, with no output schema and no required parameters, the definition should still clarify the query-vs-enemy_id selection and the no-match behavior, which it omits.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters2/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

None of the three parameters is mentioned in the description. With zero required parameters, the agent needs to know that either query or enemy_id must be supplied and how they interact, but the description gives no such guidance, leaving 67% schema coverage to carry the load alone for a genuine ambiguity.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose4/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description names a concrete verb and resource set: an enemy's drop table, steal table, and elemental resistances, with the notable detail that drop and steal results are returned separately. This is enough to distinguish it from siblings like find_sources (the inverse item-to-source lookup) or get_entity, though no sibling is named explicitly.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines4/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The Chinese lead sentence gives an explicit trigger condition (user asks about an enemy's drops, steals, rare drops, or elemental resistances), which is clear activation guidance. It does not state when to avoid this tool or which sibling to use for related but distinct questions, so it falls short of a full when/when-not treatment.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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