Update the campaign
world_updateRecords what happened in a Plot Speaks campaign: new characters, damage and healing, spells cast, items gained or lost, gold, rests, where the party is, the day, people met (the dead stay dead), quests, the turn order in a fight (initiative), and a one-line note for the story so far. Refuses changes the rules don't allow and says why.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| day | No | The campaign day, if it moved on | |
| note | No | One line for the story so far (kept to 240 characters) | |
| npcs | No | People met or changed (status e.g. friendly, hostile, dead; notes kept to 160 characters) | |
| rest | No | A short or long rest | |
| slug | Yes | The campaign's slug | |
| party | No | Changes to party members, by name (a new name adds a character) | |
| quests | No | Quests taken or changed (notes kept to 160 characters) | |
| play_id | Yes | The campaign play id | |
| location | No | Where the party is now (kept to 120 characters) | |
| initiative | No | The turn order in a fight, first is up, naming only creatures the party can see (the screen shows it); send it again as the turn moves on, and an empty list when the fight ends |