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Plot Speaks

Trivia board

game_board
Read-onlyIdempotent

Returns a Plot Speaks trivia game's scores and the categories and values still on the board (in a survey or letter game: the scores, the open question or puzzle, and what is revealed so far; in a timeline game: the line so far, the lives and the open card; in Worms!: the tiles, the stacks and the open roll).

Input Schema

NameRequiredDescriptionDefault
slugYesThe game's slug
play_idYesThe play id from start_story

Schema Changelog

Changes observed during successful MCP inspections.

  1. First observed

TDQS

A3.7/5.0
Behavior4/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Annotations already declare readOnlyHint, idempotentHint, and non-destructive behavior, so the safety profile is covered. The description adds useful behavioral context by explaining what state is returned across game variants, which is valuable since there is no output schema.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness4/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is front-loaded with the main purpose and contains no filler. However, the long parenthetical listing game-specific variants is dense and harder to scan than necessary.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness4/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

With no output schema, the description does a good job explaining what is returned: scores, categories, values on the board, and variant-specific state. It is complete enough for an agent to know what to expect, though usage context is still missing.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema coverage is 100%, and both required parameters (slug and play_id) are described in the schema. The description does not add meaning beyond the schema for these parameters, so the baseline score of 3 applies.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description uses a specific verb and resource: returns a Plot Speaks trivia game's scores and remaining board state. It clearly distinguishes the tool as a state-reading board view rather than an action tool, even without naming a specific sibling.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description does not explicitly say when to use this tool versus alternatives such as game_question, game_answer, or reveal_solution. It implies usage by describing returned state, but gives no conditions, prerequisites, or exclusions.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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