Call a Show & Tell foul
call_foulCall a foul when words, not the picture, would do the telling: writing made for the game (a note, letter tiles), a screen held up to show something, a hint the user types about the word, or your guess is written in the photo. Writing that's already in the world (a label, a logo, a sign) is not a foul unless your guess is written in it. The photo doesn't count and no shot is used. In Get Out & Go, pass the star if you know it. In a friends challenge, pass its challenge code.
Input Schema
TableJSON Schema
| Name | Required | Description | Default |
|---|---|---|---|
| star | No | Get Out & Go only: which of the five words this is for, 1 to 5 stars. The user says it, or the card sends "Next photo's for the ★★★ word." | |
| player | Yes | The player code from start_round, e.g. "brave-otter-4821". The same code in every chat keeps the streak going. | |
| reason | Yes | "writing": writing made for the game. "screen": a screen stands in for the real thing. "typed_hint": the user typed a hint. "guess_in_photo": your guess is written in the photo. | |
| challenge | No | A friends challenge code, like "K7QFX", when this call is for that challenge instead of the daily word. |