Bring traffic to the sandbox
start_sandbox_trafficStart an ad campaign that sends players to the sandbox page. Send exactly one of bonusId or postUrls. A referral bonusId (from get_referral_program or get_sandbox_traffic) spends that $3 traffic bonus without a social post and without using the separate share allowance. Reuse the same bonusId and applicationId after an uncertain answer. Poll the returned run id; a timeout is not permission to spend another bonus. The separate share traffic bonus: first help the developer post the game (get_sandbox_share has the post and links), then ask the developer to paste the links of their published posts and pass 1–3 of them (different public HTTPS links from any platform) — never invent one. Each accepted link adds one boost unit to the campaign, up to three. One campaign per game, three games per organization for its lifetime; earlier free runs without sharing do not count. No dollar amount. Ask the developer first. Needs covers in the published revision and the Bridge SDK. Answers the PENDING run; poll get_sandbox_traffic for the returned run.id until it leaves PENDING — FAILED carries failureReason. Only a confirmed safe failure makes a referral bonus retryable; an uncertain DSP outcome keeps its reservation. A refusal carries the reason get_sandbox_traffic shows, or SHARE_REQUIRED / INVALID_POST_URL for missing or invalid links; PAYMENT_REQUIRED: paid traffic is in the cabinet. Repeatedly submitting already accepted links reuses the same grant without changing its budget or dates. Add the remaining links later (up to three total) to increase the same campaign budget and extend it to at least three days from submission, including after it has finished. New links wait while a launch/update is PENDING (RUN_IN_PROGRESS). A stale PENDING run is requeued with the same id and saved links.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| bonusId | No | Referral bonus id returned by get_referral_program or get_sandbox_traffic. Send bonusId OR postUrls, never both. A referral bonus requires no social post. Reuse the same bonusId and applicationId after a timeout; never choose a new bonus to retry an unknown outcome. | |
| postUrls | No | 1–3 different public HTTPS post URLs from any platform. The developer must publish the posts first. Each accepted link adds one boost unit to the same campaign, up to three. Send new links now or later, up to three total per game. Already accepted links are not credited again. Each addition extends the same campaign to at least three days from submission. | |
| applicationId | Yes | Application (game) id, as returned by list_applications |